
Blackrock Spire Guide — Dungeon guide · WoW Wrath of the Lich King
- Level
- 55–60
- Group
- 5 lower · 10 upper
- Bosses
- 23
- Difficulty
- Normal
- Location
- Blackrock Mountain
- Key
- None needed
How the run goes
Two dungeons behind one door. Lower Blackrock Spire is a five-player climb through troll, ogre and orc halls to Overlord Wyrmthalak. Upper Blackrock Spire, behind a seal opened with the Seal of Ascension, is a ten-player run through Emberseer, the rookery, Rend's arena and The Beast to General Drakkisath.
Group: Lower: a tank, a healer and three damage dealers from around level 55, with crowd control for the big mixed packs. Upper: ten players with two tanks, two or three healers and an off-tank plan for Drakkisath's guards.
Map and route
Through the troll and ogre halls (Omokk, Vosh'gajin, Voone), the spider caves for Mother Smolderweb and Urok's ogre camp, and the last halls for Zigris, Halycon, Gizrul and Overlord Wyrmthalak.
- strategyA rare spawn: not always there.
- strategyA rare spawn: not always there.
- strategy
- strategyA rare spawn: not always there.
- strategy
- strategy
- strategyA rare spawn: not always there.
- strategy
- strategyA rare spawn: not always there.
- strategy
- strategy
- strategy
- strategy
- strategy
! marks a quest giver inside the instance; select it for the quest.
1.Lower Spire: the troll and ogre halls
From the entrance through the Hordemar halls: Highlord Omokk on his ledge, Shadow Hunter Vosh'gajin with her trolls, and War Master Voone in the orc halls. The Spirestone rares and Bannok Grimaxe may appear on the way.
2.Lower Spire: the spider caves and Urok
Down to Mother Smolderweb's spider caves (Crystal Fang is a rare spider here). Urok Doomhowl is an optional event started with Omokk's head on a Roughshod Pike.
3.Lower Spire: the last halls
On to Quartermaster Zigris's storerooms, Halycon's den (Gizrul the Slavener comes after her) and Overlord Wyrmthalak at the end.
4.Upper Spire: Emberseer and the rookery
Through the sealed door to the Hall of Binding: clear the incarcerators and use the altar to free Pyroguard Emberseer. Beyond him, the rookery's Father Flame egg event ends with Solakar Flamewreath. Jed Runewatcher is a rare spawn on the way; Goraluk Anvilcrack works at his forge.
5.Upper Spire: the arena to Drakkisath
Into Blackrock Stadium: Lord Victor Nefarius sends waves of orcs and dragonkin, then Gyth arrives with Warchief Rend Blackhand on his back. Past the arena, The Beast waits in its den; Lord Valthalak is a summoned quest boss. General Drakkisath holds the hall at the end.
Boss by boss
Lower Spire: the troll and ogre halls
On the way: Large mixed packs of ogres, trolls and orcs. Crowd-control the casters and pull them back into corridors.
- Level
- 58 · Rare elite
- Health
- 17,226
- Armor
- 3,396
A rare ogre with no special abilities but a heavy swing.
- Tanks
- Pull him away from the other ogres and hold him on his own.
- Healers
- Heavy, slow melee hits on the tank; keep the tank's health high between swings.
- Damage dealers
- Kill him if he's up: he's a rare and can drop a good piece of gear.
- Level
- 58 · Rare elite
- Health
- 13,782
- Mana
- 13,734
- Armor
- 3,394
BloodlustIncreases an ally's attack speed by 30% for 30 sec.
EnlargeIncreases the Physical damage dealt by an ally by 3 for 1 min.
PolymorphTransforms an enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells, but regenerates very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters.
Arcane BoltHurls a magical bolt at an enemy, inflicting Arcane damage.
A rare ogre caster with Arcane Bolt, Polymorph, Bloodlust and Enlarge.
- Tanks
- Pull him back into a corridor so his casters come to you, and hold him there.
- Healers
- Dispel Polymorph from the tank if he uses it, and heal through his frost spells.
- Damage dealers
- Interrupt his spells and kill him; he's a rare caster ogre and isn't always there.
- Level
- 57 · Elite
- Health
- 23,688
- Armor
- 3,342
Knock AwayInflicts normal damage plus 30 to an enemy and knocks it back.
EnrageIncreases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.
The ogre highlord on his ledge. He knocks the tank away and enrages.
- Tanks
- Fight with your back to a wall, not the edge, and pull his ogres first.
- Healers
- Damage jumps when he enrages: keep the tank high and save a cooldown for that moment.
- Damage dealers
- Kill the ogres, then Omokk. His head starts the Urok event.
- Level
- 57 · Rare elite
- Health
- 16,704
- Armor
- 3,342
A rare ogre butcher in Lower Blackrock Spire with no special abilities but heavy hits.
- Tanks
- Clear the room first, then hold him; he's a rare melee ogre who hits hard.
- Healers
- Plain melee damage on the tank: keep healing steady and use bigger heals on spikes.
- Damage dealers
- Kill him if he's up: he's a rare spawn with good drops for the level.
- Level
- 58 · Elite
- Health
- 20,673
- Mana
- 2,289
- Armor
- 3,394
Curse of BloodIncreases the Physical damage taken by nearby enemies by 2 for 10 min.
Hex
A troll shadow hunter with guards who hexes players and casts Curse of Blood.
- Tanks
- Pick up her guards and hold her; ask for Hex to be dispelled quickly if she turns you into a frog.
- Healers
- Remove Hex and Curse of Blood if you can, and keep the tank steady.
- Damage dealers
- Kill her guards first, then Vosh'gajin, interrupting her spells as she casts.
- Level
- 58 · Elite
- Health
- 28,710
- Armor
- 3,396
Snap KickInflicts 4 damage to an enemy, stunning it for 2 sec.
CleaveInflicts weapon damage plus 10 to an enemy and its nearest allies, affecting up to 3 targets.
UppercutInflicts normal damage plus 50 to an enemy, knocking it back.
Mortal StrikeInflicts 300% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec.
PummelPummels an enemy for 45 damage and interrupts the spell being cast for 5 sec.
Throw Axe
An orc war master who throws axes and uses Cleave, Mortal Strike, Uppercut, Snap Kick and Pummel.
- Tanks
- Keep him turned away from the group; Mortal Strike cuts the healing you receive.
- Healers
- Mortal Strike makes heals on the tank weaker: heal early.
- Damage dealers
- Stay behind him and kill his companions first; he throws axes at anyone at range.
- Level
- 59 · Rare elite
- Health
- 8,883
- Armor
- 3,449
Mortal StrikeInflicts 130% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec.
A rare orc on patrol in Lower Blackrock Spire whose Mortal Strike cuts the healing on the tank.
- Tanks
- Pull him away from the orc groups along his patrol path and hold him alone.
- Healers
- Mortal Strike weakens your heals on the tank: heal ahead of it and keep the tank high.
- Damage dealers
- Kill him quickly when his patrol comes past, before he walks into another group.
Lower Spire: the spider caves and Urok
On the way: Spiders and their poison; remove it quickly.
- Level
- 59 · Elite
- Health
- 23,688
- Armor
- 3,449
Mother's MilkPoisons nearby enemies. Until the poison is entirely removed from the bloodstream by a knowledgeable medical professional, it will periodically immobilize a poisoned individual and any nearby allies.
Summon Spire Spiderling
CrystallizeStuns enemies in a cone in front of the caster, rendering them unable to move or attack for 6 sec.
The spider queen. Mother's Milk is a poison that crystallizes its target if not removed; she calls spiderlings.
- Tanks
- Hold her and gather the spiderlings on you so area damage hits all of them.
- Healers
- Remove Mother's Milk quickly so it doesn't stun its target.
- Damage dealers
- Kill spiderlings with area damage, then the queen.
- Level
- 60 · Rare elite
- Health
- 9,156
- Armor
- 3,750
Summon Spire Spiderling
A rare spider in the Skitterweb Tunnels that calls spiderlings to its side.
- Tanks
- Clear the spiders around it first, then hold it on its own.
- Healers
- Light damage: remove poison if you can and keep the tank steady.
- Damage dealers
- Kill the spiderlings, then Crystal Fang; it's a rare spawn and isn't always there.
- Level
- 60 · Elite
- Health
- 19,536
- Mana
- 2,434
- Armor
- 3,748
Intimidating RoarRoars at an enemy, paralyzing it with terror for 8 sec. and causing all other nearby enemies to flee in fear.
RendInflicts Physical damage to an enemy every 3 sec. for 15 sec.
An ogre summoned by putting Omokk's head on a Roughshod Pike. Waves of ogres come first; Urok uses Intimidating Roar and Rend.
- Tanks
- Pick up each ogre wave, then Urok. His roar fears the group.
- Healers
- A long fight with waves of ogres first: save mana for Urok himself.
- Damage dealers
- Kill the waves quickly and save cooldowns for Urok.
Lower Spire: the last halls
On the way: Bloodaxe orcs and worgs. Wyrmthalak calls two more orcs late in the fight.
- Level
- 59 · Elite
- Health
- 23,688
- Armor
- 3,449
Stun BombHurls a stun bomb, inflicting normal damage plus 1 to all enemies in a selected area and stunning them for 5 sec.
Hooked NetImmobilizes nearby enemies for 10 sec. and inflicts Physical damage.
An orc quartermaster who throws Stun Bombs and Hooked Nets.
- Tanks
- Clear his room and stand close to him so he melees.
- Healers
- Stun Bombs stop everyone near them: heal ahead so no one is low when they land.
- Damage dealers
- Stay close to him so he can't shoot, and kill him before he sets up his bombs.
- Level
- 59 · Elite
- Health
- 23,688
- Armor
- 3,449
RendInflicts Physical damage to an enemy every 3 sec. for 15 sec.
A giant worg who uses Rend. Gizrul the Slavener comes after she dies.
- Tanks
- Kill the worg pack, hold Halycon, and stay ready for Gizrul.
- Healers
- Save mana: Gizrul the Slavener comes down the hall soon after Halycon dies.
- Damage dealers
- Kill her and stay together: Gizrul arrives from the hall shortly after her.
- Level
- 60 · Elite
- Health
- 30,520
- Armor
- 3,750
EnrageIncreases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.
Infected BiteInflicts Nature damage to an enemy every 10 sec. and increases the Physical damage it takes for 3 min.
Fatal BiteDrains 100 health from an enemy, healing the caster for up to twice that amount.
A worg who runs in after Halycon dies, with Fatal Bite, Infected Bite and Enrage.
- Tanks
- Pick him up as soon as he arrives and face him away.
- Healers
- Heavy damage on the tank, especially when he enrages.
- Damage dealers
- Burn him fast once the tank has him: he frenzies as the fight goes on.
- Level
- 60 · Elite
- Health
- 33,572
- Armor
- 3,750
Knock AwayInflicts normal damage plus 30 to nearby enemies and knocks them back.
Demoralizing ShoutReduces the melee attack power of nearby enemies by 40 for 15 sec.
CleaveInflicts normal damage to an enemy and its nearest allies, affecting up to 5 targets.
The last boss of Lower Spire. He cleaves, knocks away and uses Demoralizing Shout; at low health he calls two orcs.
- Tanks
- Hold him and pick up the two orcs he calls when his health drops.
- Healers
- Damage rises when his orcs arrive: keep mana in reserve for that part.
- Damage dealers
- Kill the orcs when they come, then Wyrmthalak; melee watch for his cleave.
Upper Spire: Emberseer and the rookery
On the way: Blackhand dragonkin and handlers. In the rookery, touching eggs wakes whelps: walk carefully.
- Level
- 60 · Elite
- Health
- 24,416
- Armor
- 3,750
Fire NovaInflicts Fire damage to nearby enemies.
Flame BuffetInflicts 139 to 161 Fire damage to an enemy and increases the Fire damage it takes by 150 for 20 sec.
PyroblastInflicts 1388 to 1612 Fire damage to an enemy and scorches the target for an additional 200 damage every 3 sec. for 12 sec.
A fire elemental bound in the Hall of Binding. Clear the incarcerators, start the altar, and wait for the binding to break. He casts Fire Nova, Flame Buffet and Pyroblast.
- Tanks
- Don't attack until he breaks free. Then hold him in the middle.
- Healers
- Fire Nova hits everyone close; Pyroblast hits hard on its target.
- Damage dealers
- Spread out a little against his fire, and burn him once he breaks free of his chains.
- Level
- 60 · Elite
- Health
- 24,416
- Armor
- 3,750
War StompInflicts normal damage plus 50 to nearby enemies, knocking them back and stunning them for 5 sec.
The rookery's end boss, after waves of whelps and handlers in the Father Flame egg event. He uses War Stomp.
- Tanks
- Pick up each wave of whelps and handlers, then hold Solakar when he arrives.
- Healers
- A long fight with waves first: keep mana for Solakar at the end.
- Damage dealers
- Kill the waves quickly with area damage, then switch to Solakar.
- Level
- 59 · Rare elite
- Health
- 8,883
- Armor
- 3,449
Shield BashBashes an enemy with the caster's shield, inflicting Physical damage and interrupting the spell being cast for 8 sec.
Shield ChargeCharges an enemy, knocking it back and inflicting normal damage plus 150.
A rare orc warrior with Shield Charge and Shield Bash, worth killing for his drops.
- Tanks
- Hold him in place when he's up; he's a rare and isn't there on every run.
- Healers
- Light damage on the tank; his Shield Bash can interrupt a healer who stands too close.
- Damage dealers
- Kill him when he's up: he's a rare and can drop a good piece of gear.
- Level
- 61 · Rare elite
- Health
- 12,576
- Armor
- 4,047
BackhandBackhands an enemy, stunning it for 2 sec.
Head CrackReduces an enemy's Stamina by 1 for 20 sec.
An orc blacksmith at his forge who uses Backhand and Head Crack on the tank.
- Tanks
- Clear the forge area first, then hold him on his own.
- Healers
- Steady melee damage on the tank with spikes from Head Crack; nothing to dispel.
- Damage dealers
- Kill him; collect profession quest items if you need them.
Upper Spire: the arena to Drakkisath
On the way: The arena waves are long: conserve mana. The halls to Drakkisath have Blackhand elites in large groups.
- Level
- 62 · Elite
- Health
- 32,370
- Armor
- 4,344
Chromatic Chaos
Corrosive Acid BreathShoots a cloud of acidic breath at enemies in a cone in front of the caster, reducing their armor and inflicting Nature damage every 5 sec. for 30 sec.
FreezeSends out an ice blast that stuns and damages enemies in a cone in front of the caster, then inflicts additional Frost damage every 3 sec. for 10 sec.
Flame BreathInflicts 20 Fire damage to enemies in a cone in front of the caster.
Knock AwayInflicts normal damage plus 30 to an enemy and knocks it back.
Summon Rend Blackhand
Rend's dragon. He breathes several kinds of breath (fire, frost, acid), knocks away and freezes.
- Tanks
- Face Gyth away from the group: his breath hits everything in front of him.
- Healers
- Freeze and breath attacks hit hard; keep the tank high.
- Damage dealers
- Stay behind Gyth and kill him; Rend Blackhand drops down to fight right after.
- Level
- 62 · Elite
- Health
- 32,370
- Armor
- 4,344
CleaveInflicts weapon damage plus 10 to an enemy and its nearest allies, affecting up to 3 targets.
EnrageIncreases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.
WhirlwindAttacks nearby enemies in a whirlwind of steel that lasts 2 sec. and inflicts normal damage plus 510.
Mortal StrikeInflicts 300% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec.
The warchief who rides in on Gyth and dismounts when Gyth is low. He whirlwinds, cleaves and uses Mortal Strike.
- Tanks
- When Rend dismounts, pick him up and turn him away from the group.
- Healers
- Mortal Strike cuts healing on the tank; heal early.
- Damage dealers
- Melee step out during Whirlwind; kill Rend after Gyth.
- Level
- 62 · Boss
- Health
- 80,925
- Armor
- 4,344
Terrifying RoarCauses nearby enemies to flee in fear for 5 sec.
FlamebreakInflicts Fire damage to nearby enemies, knocking them back.
FireballInflicts Fire damage to an enemy.
ImmolateBurns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Berserker ChargeCharges at an enemy, knocking it back and inflicting normal damage plus 300.
Summon Player
Fire BlastInflicts Fire damage to an enemy.
A huge core hound. It roars to fear, charges, summons players back to it and throws fire.
- Tanks
- Stand with your back to a wall so the fear doesn't send you far.
- Healers
- Expect fears and fire damage on the group, and heavy hits on the tank.
- Damage dealers
- Spread out a little and stay near walls, so knockbacks and fears don't send you into packs.
- Level
- 63 · Boss
- Health
- 119,925
- Mana
- 2,620
- Armor
- 4,637
Shadow Wrath
Summon Spectral Assassin
EnrageIncreases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.
Shadow Bolt Volley
A summoned spirit for the Dungeon Set 2 quest. He casts Shadow Bolt Volley and Shadow Wrath and summons spectral assassins.
- Tanks
- Pick up his spectral assassins as they appear and keep Valthalak on you.
- Healers
- Heavy shadow damage hits the group: spread your healing and save mana.
- Damage dealers
- Kill the assassins, then Valthalak, and burn him quickly at low health.
- Level
- 62 · Elite
- Health
- 80,925
- Armor
- 4,344
ThunderclapInflicts 35 to 39 Nature damage to nearby enemies, increasing the time between their attacks by 33% and slowing their movement by 40% for 10 sec.
CleaveInflicts weapon damage plus 10 to an enemy and its nearest allies, affecting up to 3 targets.
FlamestrikeCalls down a pillar of flame, burning all enemies in a selected area and inflicting additional damage every 2 sec. for 8 sec.
ConflagrationSets an enemy aflame, inflicting 3000 Fire damage over 10 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 300 damage as well.
Pierce ArmorReduces an enemy's armor by 75% for 20 sec.
RageIncreases the Physical damage dealt by the caster by 50 and speeds its attack by 50% for 15 sec.
The black dragonkin general, with two Chromatic Elite Guards. He casts Flamestrike and Thunderclap, cleaves, pierces armour and uses Conflagration, which disorients and burns his target.
- Tanks
- One tank on Drakkisath, others on the guards. When Conflagration hits the main tank, a second tank picks him up.
- Healers
- Move out of Flamestrike. Keep both tanks high during Conflagration swaps.
- Damage dealers
- Kill the guards first, then Drakkisath, staying out of Flamestrike.
Before you go
- Bring reliable crowd control for Lower Spire's large mixed packs.
- For Upper Spire, agree on whelp-room handling and protect players interacting with the egg event.
- Have an off-tank or planned control for Drakkisath's guards and Conflagration transitions.
- Upper Spire's seal requires one player with the Seal of Ascension. Lower Spire has no attunement. General Drakkisath is a target for Blackwing Lair and Onyxia access chains.

