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Theorycrafting — Death Knight — Theorycrafting · WoW WotLK

Compare your abilities, see their strengths and resource costs, and find what improves your class’s performance.

Expected values, not a full combat simulation

Sample gear values are editable and do not represent a named item set.

No saved characters of this class yet. Create a build in the talent calculator and choose Save my character. Open talent calculator

Quick setup

Custom setup

Health

9,541

Attack power

780

Energy

100

Applied talent points

0

Where to improve

Your output in this fight, where the rest is lost, and which stats and talents raise it most. Change the setup above and everything updates.

Based on Death Coil (rank 5) plus auto attacks, used as often as the fight allows.

Damage per second

136.4

28% of what this setup could do

Biggest fixable loss

Waiting for energy

51% of potential

Best next stat

+20 Attack power

+1.0%

Where your damage goes

The full bar is what this setup could do if every attack landed in full and you never ran out of resource.

  • Damage dealt28.2% · 136.4
  • Waiting for energy51.3% · 247.9Energy refills at a fixed rate, so cheaper abilities and cost-reducing talents help most.
  • Missed14.6% · 70.8+Hit from gear or talents; higher weapon skill also helps.
  • Absorbed by armor3.4% · 16.3Effects that lower the target's armor.
  • Dodged1.3% · 6.2Higher weapon skill lowers the target's dodge chance.
  • Glancing blows1.2% · 5.7Higher weapon skill makes glancing blows against higher-level targets hit harder.

What raises your damage most

Each bar adds the shown amount to your current gear. Longer bar = bigger gain.

Via Death Coil, your main ability

  1. +20 Attack power+1.0%
  2. +10 Strength+1.0% · ≈ 20 attack power
  3. +1% Weapon hit+0.6% · ≈ 11.2 attack power
  4. +1% Weapon crit+0.6% · ≈ 11.2 attack power
  5. +1% Attack haste+0.5% · ≈ 9.7 attack power
  6. +10 Agility+0.1% · ≈ 1.8 attack power
  7. +20 Spell powerNo gain in this fight
  8. +1% Spell hitCapped — no gain
  9. +1% Spell critNo gain in this fight

Talents that add the most

Remaining talents at full rank, added one at a time to your current build (tree requirements ignored).

  1. Blood Gorged · Blood+11.1%
  2. Improved Icy Talons · Frost+9.8%
  3. Morbidity · Unholy+7.7%
  4. Black Ice · Frost+5.1%
  5. Abomination's Might · Blood+4.2%
  6. Dark Conviction · Blood+2.8%
  7. Veteran of the Third War · Blood+1.9%
  8. Nerves of Cold Steel · Frost+1.7%

Expected values for one repeated ability, not a full rotation. Buffs, procs, movement and magic resistance are left out.