WoW WotLK 3.3.5 / 3.4.5 Warlock Talent Calculator
Client 3.4.5 · patch 3.3.5 talent trees · 71 points · up to level 80
Plan your Warlock talents for WoW WotLK 3.3.5 / 3.4.5: three talent trees — Affliction, Demonology, and Destruction — with 81 talents in total and up to 71 talent points by level 80. Playable races: Human, Gnome, Orc, Undead, and Blood Elf.
Choose a race
Choose a race to see its racial abilities.
Dual specializationLearned from a class trainer at level 40. Plan both builds and switch between them.
Talent points
Affliction
0 pointsWarlock glyphs
Choose up to three major and three minor glyphs. The spellbook and character stats below show their effects.
Major glyphs
Minor glyphs
Spellbook
Every Warlock ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.
All Warlock spells with every rank →
Demons
Each demon's stats at level 80 and its abilities, with the effects of your talents.
Imp
Stats at level 80 · summoned from level 1
- Health
- 2,129
- Mana
- 3,228
- Armor
- 3,299
- Attack power
- 330
Your demons also take a share of your Stamina, Intellect, armor and spell damage; theorycrafting adds it from your gear.
Voidwalker
Stats at level 80 · summoned from level 10
- Health
- 6,401
- Mana
- 3,997
- Armor
- 13,279
- Attack power
- 334
- Melee damage
- 108–148
- Attack speed
- 2
Your demons also take a share of your Stamina, Intellect, armor and spell damage; theorycrafting adds it from your gear.
Succubus
Stats at level 80 · summoned from level 20
- Health
- 2,665
- Mana
- 2,989
- Armor
- 6,464
- Attack power
- 336
- Melee damage
- 108–148
- Attack speed
- 2
Your demons also take a share of your Stamina, Intellect, armor and spell damage; theorycrafting adds it from your gear.
Incubus
Stats at level 80 · summoned from level 20
- Health
- 2,665
- Mana
- 2,989
- Armor
- 6,464
- Attack power
- 336
- Melee damage
- 108–148
- Attack speed
- 2
Your demons also take a share of your Stamina, Intellect, armor and spell damage; theorycrafting adds it from your gear.
Felhunter
Stats at level 80 · summoned from level 30
- Health
- 3,733
- Mana
- 3,025
- Armor
- 6,274
- Attack power
- 338
- Melee damage
- 108–148
- Attack speed
- 2
Your demons also take a share of your Stamina, Intellect, armor and spell damage; theorycrafting adds it from your gear.
Felguard
Stats at level 80 · summoned from level 50
Needs the Summon Felguard talent.
- Health
- 6,872
- Mana
- 5,266
- Armor
- 11,714
- Attack power
- 334
- Melee damage
- 108–148
- Attack speed
- 2
Your demons also take a share of your Stamina, Intellect, armor and spell damage; theorycrafting adds it from your gear.
Infernal
Always level 80
- Health
- 9,100
- Mana
- 3,460
- Armor
- 6,719
- Melee damage
- 252–357
- Attack speed
- 2
Doomguard
Always level 80
- Health
- 7,000
- Mana
- 2,429
- Armor
- 6,708
- Melee damage
- 234–331
- Attack speed
- 2
Professions
Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.
Your professions
Primary professions
0/2Choose up to 2 primary professions.
Secondary skills
0 selectedYou can learn all secondary skills.
none chosen
Open a tab to view its details. Click Learn to choose the profession.
AlchemyPrimary
Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.
Open profession guide →Why take it
- Brews potions, elixirs and flasks: consumables every class uses in raids and PvP.
- Elixirs and flasks the alchemist drinks last twice as long and are stronger.
- Transmutes titanium and eternal elements, and makes Alchemist's Stones, trinkets that strengthen potions.
Specializations
Pick one at high skill; each opens recipes the others can't make.
Transmutation MasterAllows an Alchemist to sometimes get greater results when transmuting materials.
Potion MasterAllows an alchemist to sometimes create an additional potion when brewing high level potions.
Elixir MasterAllows an alchemist to sometimes create an additional elixir when brewing high level elixirs.
Profession bonus
Only a character with this profession gets these, at the highest skill.
MixologyYou receive an increased effect and duration when you drink any elixir or flask you are able to make.
Proficiency ranks
| Rank | Level | Skill needed | Max skill |
|---|---|---|---|
| Apprentice | 5 | 1 | 75 |
| Journeyman | 10 | 50 | 150 |
| Expert | 20 | 125 | 225 |
| Artisan | 35 | 200 | 300 |
| Master | 50 | 275 | 375 |
| Grand Master | 65 | 350 | 450 |
Trained from a profession trainer; racial bonuses add to the skill.
Character overview
Warlock
- Level 80
- WoW WotLK
Choose a race at the top of the page to complete the character.
- Talent build
No talent points spent yet.
- Professions
No professions chosen yet.
Profession guides
Choose a profession above to open its guide.
Character stats · Level 80
Choose a race above to see your character's stats: base attributes plus your talents and racials.
Leveling path, 1–80
Your road from level 1 to 80: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.
Character level 80No steps checked: stats show level 80. Check “Create character” to start at level 1.
- Talent point
- Trainer spell
- Class quest
- Profession training
- Riding
No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.
Professions you choose above appear at the levels you can train them.
Create character · level 1, before any training
- Level 1400 XP to level 2Level cost 1 silver 10 copper
- Level 2900 XP to level 3
- Level 3
- Nothing new at this level
1,400 XP to level 4 - Level 42,100 XP to level 5Level cost 2 silver
- Level 5
- Nothing new at this level
2,800 XP to level 6 - Level 63,600 XP to level 7Level cost 2 silver
- Level 7
- Nothing new at this level
4,500 XP to level 8 - Level 85,400 XP to level 9Level cost 4 silver
- Level 9
- Nothing new at this level
6,500 XP to level 10 - Level 10
- Voidwalker
Opens the walkthrough in a new tab - Summon Voidwalker
Opens the walkthrough in a new tab - Return to Carendin HalgarOpens the walkthrough in a new tab
- Return to Gan'rul BloodeyeOpens the walkthrough in a new tab
7,600 XP to level 11Level cost 12 silver - Voidwalker
- Levels 1–10:35,200 XP21 silver 10 copper
- Level 11: Nothing new at this level · 8,700 XP to level 12
- Level 12: Curse of Weakness Rank 2 (6 silver); Health Funnel (New) (6 silver); Shadow Bolt Rank 3 (6 silver) · 9,800 XP to level 13
- Level 13: Nothing new at this level · 11,000 XP to level 14
- Level 14: Corruption Rank 2 (9 silver); Drain Life (New) (9 silver) · 12,300 XP to level 15
- Level 15: Major glyph slot; Minor glyph slot · 13,600 XP to level 16
- Level 16: Life Tap Rank 2 (10 silver 80 copper); Unending Breath (New) (12 silver) · 15,000 XP to level 17
- Level 17: Nothing new at this level · 16,400 XP to level 18
- Level 18: Curse of Agony Rank 2 (15 silver); Create Soulstone (New) (15 silver); Searing Pain (New) (15 silver) · 17,800 XP to level 19
- Level 19: Nothing new at this level · 19,300 XP to level 20
- Level 20: Succubus; Carendin Summons; Apprentice Riding, 60% mount (4 gold); Health Funnel Rank 2 (20 silver); Demon Armor (New) (20 silver); Felsteed (New) (35 silver); Ritual of Summoning (New) (20 silver); Summon Incubus (New); Summon Succubus (New); Immolate Rank 3 (20 silver); Shadow Bolt Rank 4 (20 silver); Rain of Fire (New) (20 silver) · 20,800 XP to level 21
- Level 21: Nothing new at this level · 22,400 XP to level 22
- Level 22: Curse of Weakness Rank 3 (25 silver); Drain Life Rank 2 (25 silver); Create Healthstone Rank 2 (25 silver); Eye of Kilrogg (New) (25 silver) · 24,000 XP to level 23
- Level 23: Nothing new at this level · 25,500 XP to level 24
- Level 24: Corruption Rank 3 (30 silver); Drain Soul Rank 2 (30 silver); Drain Mana (New) (30 silver); Sense Demons (New) (30 silver); Shadowburn Rank 2 (1 silver 48 copper): Needs the Shadowburn talent, which this build doesn't take · 27,200 XP to level 25
- Level 25: Nothing new at this level · 28,900 XP to level 26
- Level 26: Life Tap Rank 3 (36 silver); Curse of Tongues (New) (40 silver); Detect Invisibility (New) (40 silver); Searing Pain Rank 2 (40 silver) · 30,500 XP to level 27
- Level 27: Nothing new at this level · 32,200 XP to level 28
- Level 28: Curse of Agony Rank 3 (50 silver); Health Funnel Rank 3 (50 silver); Banish (New) (50 silver); Create Firestone (New) (50 silver); Shadow Bolt Rank 5 (50 silver) · 33,900 XP to level 29
- Level 29: Nothing new at this level · 36,300 XP to level 30
- Level 30: Felhunter; Major glyph slot; Drain Life Rank 3 (60 silver); Create Soulstone Rank 2 (60 silver); Demon Armor Rank 2 (60 silver); Subjugate Demon (New) (60 silver); Summon Felhunter (New); Immolate Rank 4 (60 silver); Hellfire (New) (60 silver) · 38,800 XP to level 31
- Level 31: Enchanted Gold Bloodrobe · 41,600 XP to level 32
- Level 32: Curse of Weakness Rank 4 (70 silver); Fear Rank 2 (70 silver); Curse of the Elements (New) (70 silver); Shadow Ward (New) (70 silver); Shadowburn Rank 3 (3 silver 48 copper): Needs the Shadowburn talent, which this build doesn't take · 44,600 XP to level 33
- Level 33: Nothing new at this level · 48,000 XP to level 34
- Level 34: Corruption Rank 4 (80 silver); Create Healthstone Rank 3 (80 silver); Searing Pain Rank 3 (80 silver); Rain of Fire Rank 2 (80 silver) · 51,400 XP to level 35
- Level 35: Nothing new at this level · 55,000 XP to level 36
- Level 36: Life Tap Rank 4 (81 silver); Health Funnel Rank 4 (90 silver); Create Firestone Rank 2 (90 silver); Create Spellstone (New) (90 silver); Shadow Bolt Rank 6 (90 silver) · 58,700 XP to level 37
- Level 37: Nothing new at this level · 62,400 XP to level 38
- Level 38: Curse of Agony Rank 4 (1 gold); Drain Soul Rank 3 (1 gold); Drain Life Rank 4 (1 gold); Curse of Idiocy (New) · 66,200 XP to level 39
- Level 39: Nothing new at this level · 70,200 XP to level 40
- Level 40: Dual specialization; Journeyman Riding, 100% mount (50 gold); Howl of Terror (New) (1 gold 10 silver); Create Soulstone Rank 3 (1 gold 10 silver); Demon Armor Rank 3 (1 gold 10 silver); Dreadsteed (New) (2 gold); Immolate Rank 5 (1 gold 10 silver); Shadowburn Rank 4 (5 silver 48 copper): Needs the Shadowburn talent, which this build doesn't take · 74,300 XP to level 41
- Level 41: Nothing new at this level · 78,500 XP to level 42
- Level 42: Curse of Weakness Rank 5 (1 gold 10 silver); Death Coil (New) (1 gold 10 silver); Shadow Ward Rank 2 (1 gold 10 silver); Searing Pain Rank 4 (1 gold 10 silver); Hellfire Rank 2 (1 gold 10 silver) · 82,800 XP to level 43
- Level 43: Nothing new at this level · 87,100 XP to level 44
- Level 44: Corruption Rank 5 (1 gold 20 silver); Health Funnel Rank 5 (1 gold 20 silver); Subjugate Demon Rank 2 (1 gold 20 silver); Shadow Bolt Rank 7 (1 gold 20 silver) · 91,600 XP to level 45
- Level 45: Nothing new at this level · 96,300 XP to level 46
- Level 46: Life Tap Rank 5 (1 gold 17 silver); Drain Life Rank 5 (1 gold 30 silver); Curse of the Elements Rank 2 (1 gold 30 silver); Create Healthstone Rank 4 (1 gold 30 silver); Create Firestone Rank 3 (1 gold 30 silver); Rain of Fire Rank 3 (1 gold 30 silver) · 101,000 XP to level 47
- Level 47: Nothing new at this level · 105,800 XP to level 48
- Level 48: Curse of Agony Rank 5 (1 gold 40 silver); Banish Rank 2 (1 gold 40 silver); Create Spellstone Rank 2 (1 gold 40 silver); Shadowburn Rank 5 (7 silver): Needs the Shadowburn talent, which this build doesn't take; Soul Fire (New) (1 gold 40 silver) · 110,700 XP to level 49
- Level 49: Nothing new at this level · 115,700 XP to level 50
- Level 50: Inferno; Sunken Temple class rewards; Minor glyph slot; Curse of Tongues Rank 2 (1 gold 50 silver); Dark Pact Rank 2 (7 silver 48 copper): Needs the Dark Pact talent, which this build doesn't take; Death Coil Rank 2 (1 gold 50 silver); Create Soulstone Rank 4 (1 gold 50 silver); Demon Armor Rank 4 (1 gold 50 silver); Immolation (New); Inferno (New); Immolate Rank 6 (1 gold 50 silver); Searing Pain Rank 5 (1 gold 50 silver) · 120,900 XP to level 51
- Level 51: Nothing new at this level · 126,100 XP to level 52
- Level 52: Curse of Weakness Rank 6 (1 gold 80 silver); Drain Soul Rank 4 (1 gold 80 silver); Health Funnel Rank 6 (1 gold 80 silver); Shadow Ward Rank 3 (1 gold 80 silver); Shadow Bolt Rank 8 (1 gold 80 silver) · 131,500 XP to level 53
- Level 53: Nothing new at this level · 137,000 XP to level 54
- Level 54: Dire Maul class book; Corruption Rank 6 (2 gold); Drain Life Rank 6 (2 gold); Howl of Terror Rank 2 (2 gold); Hellfire Rank 3 (2 gold) · 142,500 XP to level 55
- Level 55: Nothing new at this level · 148,200 XP to level 56
- Level 56: Life Tap Rank 6 (1 gold 98 silver); Fear Rank 3 (2 gold 20 silver); Create Firestone Rank 4 (2 gold 20 silver); Shadowburn Rank 6 (11 silver): Needs the Shadowburn talent, which this build doesn't take; Soul Fire Rank 2 (2 gold 20 silver) · 154,000 XP to level 57
- Level 57: Nothing new at this level · 159,900 XP to level 58
- Level 58: Curse of Agony Rank 6 (2 gold 40 silver); Death Coil Rank 3 (2 gold 40 silver); Create Healthstone Rank 5 (2 gold 40 silver); Subjugate Demon Rank 3 (2 gold 40 silver); Searing Pain Rank 6 (2 gold 40 silver); Rain of Fire Rank 4 (2 gold 40 silver) · 165,800 XP to level 59
- Level 59: Nothing new at this level · 172,000 XP to level 60
- Level 60: Ritual Of Doom; Dreadsteed; Atiesh, Greatstaff of the Guardian; Expert Riding, 150% mount (250 gold); Corruption Rank 7 (2 gold 60 silver); Curse of the Elements Rank 3 (2 gold 60 silver); Dark Pact Rank 3 (13 silver): Needs the Dark Pact talent, which this build doesn't take; Unstable Affliction Rank 2 (25 silver): Needs the Unstable Affliction talent, which this build doesn't take; Atrocity (New); Curse of Doom (New) (2 gold 60 silver); Health Funnel Rank 7 (2 gold 60 silver); Create Soulstone Rank 5 (2 gold 60 silver); Demon Armor Rank 5 (2 gold 60 silver); Shadow Ward Rank 4 (3 gold 40 silver); Create Spellstone Rank 3 (2 gold 60 silver); Demon Charge (New); Immolation Aura (New); Ritual of Doom (New); Ritual of Doom Effect (New); Immolate Rank 7 (2 gold 60 silver); Immolate Rank 8 (2 gold 60 silver); Shadow Bolt Rank 9 (2 gold 60 silver); Shadow Bolt Rank 10 (2 gold 60 silver); Shadowfury Rank 2 (25 silver): Needs the Shadowfury talent, which this build doesn't take · 290,000 XP to level 61
- Level 61: Curse of Weakness Rank 7 (3 gold) · 317,000 XP to level 62
- Level 62: Drain Life Rank 7 (3 gold); Fel Armor (New) (3 gold 40 silver) · 349,000 XP to level 63
- Level 63: Shadowburn Rank 7 (13 silver): Needs the Shadowburn talent, which this build doesn't take · 386,000 XP to level 64
- Level 64: Soul Fire Rank 3 (4 gold 20 silver); Incinerate (New) (4 gold 20 silver) · 428,000 XP to level 65
- Level 65: Corruption Rank 8 (4 gold 60 silver); Searing Pain Rank 7 (4 gold 60 silver) · 475,000 XP to level 66
- Level 66: Create Firestone Rank 5 (5 gold 10 silver); Create Spellstone Rank 4 (5 gold 10 silver); Soulshatter (New) (5 gold 10 silver) · 527,000 XP to level 67
- Level 67: Curse of Agony Rank 7 (5 gold 70 silver); Drain Soul Rank 5 (5 gold 70 silver); Health Funnel Rank 8 (5 gold 70 silver) · 585,000 XP to level 68
- Level 68: Life Tap Rank 7 (5 gold 67 silver); Death Coil Rank 4 (6 gold 30 silver); Create Healthstone Rank 6 (6 gold 30 silver); Ritual of Souls (New) (6 gold 30 silver); Hellfire Rank 4 (6 gold 30 silver) · 648,000 XP to level 69
- Level 69: Curse of Weakness Rank 8 (7 gold); Drain Life Rank 8 (7 gold); Curse of the Elements Rank 4 (7 gold); Fel Armor Rank 2 (7 gold); Immolate Rank 9 (7 gold); Shadow Bolt Rank 11 (7 gold); Rain of Fire Rank 5 (7 gold) · 717,000 XP to level 70
- Level 70: Minor glyph slot; Artisan Riding, 280% mount (5000 gold); Dark Pact Rank 4 (13 silver): Needs the Dark Pact talent, which this build doesn't take; Unstable Affliction Rank 3 (25 silver): Needs the Unstable Affliction talent, which this build doesn't take; Curse of Doom Rank 2 (7 gold 80 silver); Haunt Rank 2 (25 silver): Needs the Haunt talent, which this build doesn't take; Seed of Corruption (New) (7 gold 80 silver); Create Soulstone Rank 6 (7 gold 80 silver); Demon Armor Rank 6 (7 gold 80 silver); Searing Pain Rank 8 (7 gold 80 silver); Shadowburn Rank 8 (39 silver): Needs the Shadowburn talent, which this build doesn't take; Soul Fire Rank 4 (7 gold 80 silver); Shadowfury Rank 3 (25 silver): Needs the Shadowfury talent, which this build doesn't take; Chaos Bolt Rank 2 (25 silver): Needs the Chaos Bolt talent, which this build doesn't take; Incinerate Rank 2 (7 gold 80 silver) · 1,523,800 XP to level 71
- Level 71: Corruption Rank 9 (16 gold); Curse of Weakness Rank 9 (16 gold) · 1,539,600 XP to level 72
- Level 72: Subjugate Demon Rank 4 (7 gold); Shadow Ward Rank 5 (16 gold); Create Spellstone Rank 5 (16 gold); Rain of Fire Rank 6 (16 gold) · 1,555,700 XP to level 73
- Level 73: Curse of Agony Rank 8 (16 gold); Death Coil Rank 5 (16 gold); Create Healthstone Rank 7 (16 gold) · 1,571,800 XP to level 74
- Level 74: Create Firestone Rank 6 (16 gold); Fel Armor Rank 3 (16 gold); Shadow Bolt Rank 12 (16 gold); Searing Pain Rank 9 (16 gold); Incinerate Rank 3 (10 gold) · 1,587,900 XP to level 75
- Level 75: Unstable Affliction Rank 4 (80 silver): Needs the Unstable Affliction talent, which this build doesn't take; Haunt Rank 3 (80 silver): Needs the Haunt talent, which this build doesn't take; Seed of Corruption Rank 2 (16 gold); Immolate Rank 10 (16 gold); Shadowburn Rank 9 (80 silver): Needs the Shadowburn talent, which this build doesn't take; Soul Fire Rank 5 (16 gold); Shadowfury Rank 4 (80 silver): Needs the Shadowfury talent, which this build doesn't take; Chaos Bolt Rank 3 (80 silver): Needs the Chaos Bolt talent, which this build doesn't take; Shadowflame (New) (1 gold) · 1,604,200 XP to level 76
- Level 76: Health Funnel Rank 9 (16 gold); Create Soulstone Rank 7 (16 gold); Demon Armor Rank 7 (16 gold) · 1,620,700 XP to level 77
- Level 77: Cold Weather Flying (1000 gold); Corruption Rank 10 (16 gold); Drain Soul Rank 6 (16 gold) · 1,637,400 XP to level 78
- Level 78: Drain Life Rank 9 (16 gold); Curse of the Elements Rank 5 (16 gold); Death Coil Rank 6 (16 gold); Shadow Ward Rank 6 (16 gold); Create Spellstone Rank 6 (16 gold); Hellfire Rank 5 (16 gold) · 1,653,900 XP to level 79
- Level 79: Curse of Agony Rank 9 (16 gold); Create Healthstone Rank 8 (16 gold); Fel Armor Rank 4 (16 gold); Shadow Bolt Rank 13 (16 gold); Searing Pain Rank 10 (16 gold); Rain of Fire Rank 7 (16 gold) · 1,670,800 XP to level 80
- Level 80: Major glyph slot; Life Tap Rank 8 (16 gold); Dark Pact Rank 5 (16 gold): Needs the Dark Pact talent, which this build doesn't take; Unstable Affliction Rank 5 (80 silver): Needs the Unstable Affliction talent, which this build doesn't take; Curse of Doom Rank 3 (16 gold); Haunt Rank 4 (80 silver): Needs the Haunt talent, which this build doesn't take; Seed of Corruption Rank 3 (16 gold); Demon Armor Rank 8 (16 gold); Create Firestone Rank 7 (16 gold); Ritual of Souls Rank 2 (16 gold); Demonic Circle: Summon (New) (16 gold); Demonic Circle: Teleport (New) (16 gold); Immolate Rank 11 (16 gold); Shadowburn Rank 10 (80 silver): Needs the Shadowburn talent, which this build doesn't take; Soul Fire Rank 6 (16 gold); Shadowfury Rank 5 (80 silver): Needs the Shadowfury talent, which this build doesn't take; Chaos Bolt Rank 4 (80 silver): Needs the Chaos Bolt talent, which this build doesn't take; Incinerate Rank 4 (10 gold); Shadowflame Rank 2 (1 gold)
Gold to spend, levels 1–80
- Class training
- 1031 gold 88 silver 90 copper
- Professions
- 0 copperRecipe costs aren't included.
- Riding and mounts
- 6304 gold
Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.
How the calculator works
- Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
- Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
- Your build is saved in this browser automatically. Use Copy build link to share it.
Talent names, ranks, positions and tooltips are read from the game client (build 3.4.5.63697). Numbers are shown for a level 80 character.
Warlock talents in WoW WotLK 3.3.5 / 3.4.5
Affliction (28 talents)
Improved Curse of Agony2 ranks
Rank 1: Increases the damage done by your Curse of Agony by 5%.
Rank 2: Increases the damage done by your Curse of Agony by 10%.
Suppression3 ranks
Rank 1: Increases your chance to hit with spells by 1%, and reduces the mana cost of your Affliction spells by 2%.
Rank 2: Increases your chance to hit with spells by 2%, and reduces the mana cost of your Affliction spells by 4%.
Rank 3: Increases your chance to hit with spells by 3%, and reduces the mana cost of your Affliction spells by 6%.
Improved Corruption5 ranks
Rank 1: Increases the damage done by your Corruption by 2%, and increases the critical strike chance of your Seed of Corruption by 1%.
Rank 2: Increases the damage done by your Corruption by 4%, and increases the critical strike chance of your Seed of Corruption by 2%.
Rank 3: Increases the damage done by your Corruption by 6%, and increases the critical strike chance of your Seed of Corruption by 3%.
Rank 4: Increases the damage done by your Corruption by 8%, and increases the critical strike chance of your Seed of Corruption by 4%.
Rank 5: Increases the damage done by your Corruption by 10%, and increases the critical strike chance of your Seed of Corruption by 5%.
Improved Curse of Weakness2 ranks
Requires 5 points in Affliction Talents
Rank 1: Increases the amount of attack power reduced by your Curse of Weakness by 10%.
Rank 2: Increases the amount of attack power reduced by your Curse of Weakness by 20%.
Improved Drain Soul2 ranks
Requires 5 points in Affliction Talents
Rank 1: Returns 7% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate 10% less threat.
Rank 2: Returns 15% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate 20% less threat.
Improved Life Tap2 ranks
Requires 5 points in Affliction Talents
Rank 1: Increases the amount of Mana awarded by your Life Tap spell by 10%.
Rank 2: Increases the amount of Mana awarded by your Life Tap spell by 20%.
Soul Siphon2 ranks
Requires 5 points in Affliction Talents
Rank 1: Increases the amount drained by your Drain Life and Drain Soul spells by an additional 3% for each of your Affliction effects on the target, up to a maximum of 9% additional effect.
Rank 2: Increases the amount drained by your Drain Life and Drain Soul spells by an additional 6% for each of your Affliction effects on the target, up to a maximum of 18% additional effect.
Improved FearNew2 ranks
Requires 10 points in Affliction Talents
Rank 1: Causes your Fear spell to inflict a Nightmare on the target when the fear effect ends. The Nightmare effect reduces the target's movement speed by 15% for 5 sec.
Rank 2: Causes your Fear spell to inflict a Nightmare on the target when the fear effect ends. The Nightmare effect reduces the target's movement speed by 30% for 5 sec.
Fel Concentration3 ranks
Requires 10 points in Affliction Talents
Rank 1: Reduces the pushback suffered from damaging attacks while casting Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt by 23%.
Rank 2: Reduces the pushback suffered from damaging attacks while casting Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt spells by 46%.
Rank 3: Reduces the pushback suffered from damaging attacks while casting Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt spells by 70%.
Amplify Curse1 rank
Requires 10 points in Affliction Talents
Reduces the global cooldown of your Curses by 0.5 sec.
Grim Reach2 ranks
Requires 15 points in Affliction Talents
Rank 1: Increases the range of your Affliction spells by 10%.
Rank 2: Increases the range of your Affliction spells by 20%.
Nightfall2 ranks
Requires 15 points in Affliction Talents
Rank 1: Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Rank 2: Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Empowered Corruption3 ranks
Requires 15 points in Affliction Talents
Rank 1: Increases the damage of your Corruption spell by an amount equal to 12% of your spell power.
Rank 2: Increases the damage of your Corruption spell by an amount equal to 24% of your spell power.
Rank 3: Increases the damage of your Corruption spell by an amount equal to 36% of your spell power.
Shadow Embrace5 ranks
Requires 20 points in Affliction Talents
Rank 1: Your Shadow Bolt and Haunt spells apply the Shadow Embrace effect, increasing all shadow periodic damage dealt to the target by you by 1%, and reduces all periodic healing done to the target by 2%. Lasts for 12 sec. Stacks up to 3 times.
Rank 2: Your Shadow Bolt and Haunt spells apply the Shadow Embrace effect, increasing all shadow periodic damage dealt to the target by you by 2%, and reduces all periodic healing done to the target by 4%. Lasts for 12 sec. Stacks up to 3 times.
Rank 3: Your Shadow Bolt and Haunt spells apply the Shadow Embrace effect, increasing all shadow periodic damage dealt to the target by you by 3%, and reduces all periodic healing done to the target by 6%. Lasts for 12 sec. Stacks up to 3 times.
Rank 4: Your Shadow Bolt and Haunt spells apply the Shadow Embrace effect, increasing all shadow periodic damage dealt to the target by you by 4%, and reduces all periodic healing done to the target by 8%. Lasts for 12 sec. Stacks up to 3 times.
Rank 5: Your Shadow Bolt and Haunt spells apply the Shadow Embrace effect, increasing all shadow periodic damage dealt to the target by you by 5%, and reduces all periodic healing done to the target by 10%. Lasts for 12 sec. Stacks up to 3 times.
Siphon Life1 rank
Requires 20 points in Affliction Talents
When you deal damage with your Corruption spell, you are instantly healed for 40% of the damage done. In addition, the damage done by your Corruption, Seed of Corruption and Unstable Affliction damage over time effects is increased by 5%.
Curse of Exhaustion1 rank
Requires 20 points in Affliction Talents
Requires 1 point in Amplify Curse
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Improved FelhunterNew2 ranks
Requires 25 points in Affliction Talents
Rank 1: Your Felhunter regains 4% of its maximum mana each time it hits with its Shadow Bite ability and the cooldown on that ability is reduced by 2 sec. In addition, increases the effect of your Felhunter's Fel Intelligence by 5%.
Rank 2: Your Felhunter regains 8% of its maximum mana each time it hits with its Shadow Bite ability and the cooldown on that ability is reduced by 4 sec. In addition, increases the effect of your Felhunter's Fel Intelligence by 10%.
Shadow Mastery5 ranks
Requires 25 points in Affliction Talents
Requires 1 point in Siphon Life
Rank 1: Increases the damage dealt or life drained by your Shadow spells and your Felhunter's Shadow Bite ability by 3%.
Rank 2: Increases the damage dealt or life drained by your Shadow spells and your Felhunter's Shadow Bite ability by 6%.
Rank 3: Increases the damage dealt or life drained by your Shadow spells and your Felhunter's Shadow Bite ability by 9%.
Rank 4: Increases the damage dealt or life drained by your Shadow spells and your Felhunter's Shadow Bite ability by 12%.
Rank 5: Increases the damage dealt or life drained by your Shadow spells and your Felhunter's Shadow Bite ability by 15%.
EradicationNew3 ranks
Requires 30 points in Affliction Talents
Rank 1: When you deal damage with Corruption, you have 6% chance to increase your spell casting speed by 6% for 10 sec.
Rank 2: When you deal damage with Corruption, you have 6% chance to increase your spell casting speed by 12% for 10 sec.
Rank 3: When you deal damage with Corruption, you have 6% chance to increase your spell casting speed by 20% for 10 sec.
Contagion5 ranks
Requires 30 points in Affliction Talents
Rank 1: Increases the damage of Curse of Agony, Corruption and Seed of Corruption by 1% and reduces the chance your helpful Affliction spells and damage over time effects will be dispelled by an additional 6%.
Rank 2: Increases the damage of Curse of Agony, Corruption and Seed of Corruption by 2% and reduces the chance your helpful Affliction spells and damage over time effects will be dispelled by an additional 12%.
Rank 3: Increases the damage of Curse of Agony, Corruption and Seed of Corruption by 3% and reduces the chance your helpful Affliction spells and damage over time effects will be dispelled by an additional 18%.
Rank 4: Increases the damage of Curse of Agony, Corruption and Seed of Corruption by 4% and reduces the chance your helpful Affliction spells and damage over time effects will be dispelled by an additional 24%.
Rank 5: Increases the damage of Curse of Agony, Corruption and Seed of Corruption by 5% and reduces the chance your helpful Affliction spells and damage over time effects will be dispelled by an additional 30%.
Dark Pact1 rank
Requires 30 points in Affliction Talents
Drains 305 of your summoned demon's Mana, returning 100% to you.
Improved Howl of Terror2 ranks
Requires 35 points in Affliction Talents
Rank 1: Reduces the casting time of your Howl of Terror spell by 0.8 sec.
Rank 2: Reduces the casting time of your Howl of Terror spell by 1.5 sec.
Malediction3 ranks
Requires 35 points in Affliction Talents
Rank 1: Increases your spell damage by 1%, and increases the periodic critical strike chance of your Corruption and Unstable Affliction spells by 3%.
Rank 2: Increases your spell damage by 2%, and increases the periodic critical strike chance of your Corruption and Unstable Affliction spells by 6%.
Rank 3: Increases your spell damage by 3%, and increases the periodic critical strike chance of your Corruption and Unstable Affliction spells by 9%.
Death's EmbraceNew3 ranks
Requires 40 points in Affliction Talents
Rank 1: Increases the amount drained by your Drain Life by 10% while your health is at or below 20% health, and increases the damage done by your Shadow spells by 4% when your target is at or below 35% health.
Rank 2: Increases the amount drained by your Drain Life by 20% while your health is at or below 20% health, and increases the damage done by your Shadow spells by 8% when your target is at or below 35% health.
Rank 3: Increases the amount drained by your Drain Life by 30% while your health is at or below 20% health, and increases the damage done by your Shadow spells by 12% when your target is at or below 35% health.
Unstable Affliction1 rank
Requires 40 points in Affliction Talents
Requires 5 points in Contagion
Shadow energy slowly destroys the target, causing 550 damage over 15 sec. In addition, if the Unstable Affliction is dispelled it will cause 990 damage to the dispeller and silence them for 5 sec. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.
PandemicNew1 rank
Requires 40 points in Affliction Talents
Requires 1 point in Unstable Affliction
Grants the periodic damage from your Corruption and Unstable Affliction spells the ability to critically hit for 100% increased damage, and increases the critical strike damage bonus of your Haunt spell by 100%.
Everlasting AfflictionNew5 ranks
Requires 45 points in Affliction Talents
Rank 1: Your Corruption and Unstable Affliction spells gain an additional 1% of your bonus spell damage, and your Drain Life, Drain Soul, Shadow Bolt, and Haunt spells have a 20% chance to reset the duration of your Corruption spell on the target.
Rank 2: Your Corruption and Unstable Affliction spells gain an additional 2% of your bonus spell damage, and your Drain Life, Drain Soul, Shadow Bolt, and Haunt spells have a 40% chance to reset the duration of your Corruption spell on the target.
Rank 3: Your Corruption and Unstable Affliction spells gain an additional 3% of your bonus spell damage, and your Drain Life, Drain Soul, Shadow Bolt, and Haunt spells have a 60% chance to reset the duration of your Corruption spell on the target.
Rank 4: Your Corruption and Unstable Affliction spells gain an additional 4% of your bonus spell damage, and your Drain Life, Drain Soul, Shadow Bolt, and Haunt spells have a 80% chance to reset the duration of your Corruption spell on the target.
Rank 5: Your Corruption and Unstable Affliction spells gain an additional 5% of your bonus spell damage, and your Drain Life, Drain Soul, Shadow Bolt, and Haunt spells have a 100% chance to reset the duration of your Corruption spell on the target.
HauntNew1 rank
Requires 50 points in Affliction Talents
You send a ghostly soul into the target, dealing 405 to 473 Shadow damage and increasing all damage done by your Shadow damage-over-time effects on the target by 20% for 12 sec. When the Haunt spell ends or is dispelled, the soul returns to you, healing you for 100% of the damage it did to the target.
Demonology (27 talents)
Improved Healthstone2 ranks
Rank 1: Increases the amount of Health restored by your Healthstone by 10%.
Rank 2: Increases the amount of Health restored by your Healthstone by 20%.
Improved Imp3 ranks
Rank 1: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
Rank 2: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 20%.
Rank 3: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
Demonic Embrace3 ranks
Rank 1: Increases your total Stamina by 4%.
Rank 2: Increases your total Stamina by 7%.
Rank 3: Increases your total Stamina by 10%.
Fel SynergyNew2 ranks
Rank 1: You have a 50% chance to heal your pet for 15% of the amount of spell damage done by you.
Rank 2: You have a 100% chance to heal your pet for 15% of the amount of spell damage done by you.
Improved Health Funnel2 ranks
Requires 5 points in Demonology Talents
Rank 1: Increases the amount of Health transferred by your Health Funnel spell by 10% and reduces the health cost by 10%. In addition, your summoned Demon takes 15% less damage while under the effect of your Health Funnel.
Rank 2: Increases the amount of Health transferred by your Health Funnel spell by 20% and reduces the health cost by 20%. In addition, your summoned Demon takes 30% less damage while under the effect of your Health Funnel.
Demonic BrutalityNew3 ranks
Requires 5 points in Demonology Talents
Rank 1: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%, and increases the attack power bonus on your Felguard's Demonic Frenzy effect by 1%.
Rank 2: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 20%, and increases the attack power bonus on your Felguard's Demonic Frenzy effect by 2%.
Rank 3: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%, and increases the attack power bonus on your Felguard's Demonic Frenzy effect by 3%.
Fel VitalityNew3 ranks
Requires 5 points in Demonology Talents
Rank 1: Increases the Stamina and Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 5% and increases your maximum health and mana by 1%.
Rank 2: Increases the Stamina and Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 10% and increases your maximum health and mana by 2%.
Rank 3: Increases the Stamina and Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 15% and increases your maximum health and mana by 3%.
Improved Sayaad3 ranks
Requires 10 points in Demonology Talents
Rank 1: Reduces the cast time of your Succubus' Seduction by 22%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 10%.
Rank 2: Reduces the cast time of your Succubus' Seduction by 44%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 20%.
Rank 3: Reduces the cast time of your Succubus' Seduction by 66%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 30%.
Soul Link1 rank
Requires 10 points in Demonology Talents
When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter, Felguard, or subjugated demon instead. That damage cannot be prevented. Lasts as long as the demon is active and controlled.
Fel Domination1 rank
Requires 10 points in Demonology Talents
Your next Imp, Voidwalker, Succubus, Incubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Demonic Aegis3 ranks
Requires 10 points in Demonology Talents
Rank 1: Increases the effectiveness of your Demon Armor and Fel Armor spells by 10%.
Rank 2: Increases the effectiveness of your Demon Armor and Fel Armor spells by 20%.
Rank 3: Increases the effectiveness of your Demon Armor and Fel Armor spells by 30%.
Unholy Power5 ranks
Requires 15 points in Demonology Talents
Requires 1 point in Soul Link
Rank 1: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 4%.
Rank 2: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 8%.
Rank 3: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 12%.
Rank 4: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 16%.
Rank 5: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 20%.
Master Summoner2 ranks
Requires 15 points in Demonology Talents
Requires 1 point in Fel Domination
Rank 1: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Fel Guard Summoning spells by 2 sec and the Mana cost by 20%.
Rank 2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Fel Guard Summoning spells by 4 sec and the Mana cost by 40%.
Mana Feed1 rank
Requires 20 points in Demonology Talents
Requires 5 points in Unholy Power
When you gain mana from Drain Mana or Life Tap spells, your summoned demon gains 100% of the mana you gain.
Master Conjuror2 ranks
Requires 20 points in Demonology Talents
Rank 1: Increases the combat ratings gained from your conjured Firestone and Spellstone by 150%.
Rank 2: Increases the combat ratings gained from your conjured Firestone and Spellstone by 300%.
Master Demonologist5 ranks
Requires 25 points in Demonology Talents
Requires 5 points in Unholy Power
Rank 1: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases your Fire damage by 1%, and increases the critical effect chance of your Fire spells by 1%. Voidwalker - Reduces Physical damage taken by 2%. Succubus - Increases your Shadow damage by 1%, and increases the critical effect chance of your Shadow spells by 1%. Felhunter - Reduces all spell damage taken by 2%. Felguard - Increases all damage done by 1%, and reduces all damage taken by 1%.
Rank 2: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases your Fire damage by 2%, and increases the critical effect chance of your Fire spells by 2%. Voidwalker - Reduces Physical damage taken by 4%. Succubus - Increases your Shadow damage by 2%, and increases the critical effect chance of your Shadow spells by 2%. Felhunter - Reduces all spell damage taken by 4%. Felguard - Increases all damage done by 2%, and reduces all damage taken by 2%.
Rank 3: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases your Fire damage by 3%, and increases the critical effect chance of your Fire spells by 3%. Voidwalker - Reduces Physical damage taken by 6%. Succubus - Increases your Shadow damage by 3%, and increases the critical effect chance of your Shadow spells by 3%. Felhunter - Reduces all spell damage taken by 6%. Felguard - Increases all damage done by 3%, and reduces all damage taken by 3%.
Rank 4: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases your Fire damage by 4%, and increases the critical effect chance of your Fire spells by 4%. Voidwalker - Reduces Physical damage taken by 8%. Succubus - Increases your Shadow damage by 4%, and increases the critical effect chance of your Shadow spells by 4%. Felhunter - Reduces all spell damage taken by 8%. Felguard - Increases all damage done by 4%, and reduces all damage taken by 4%.
Rank 5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases your Fire damage by 5%, and increases the critical effect chance of your Fire spells by 5%. Voidwalker - Reduces Physical damage taken by 10%. Succubus - Increases your Shadow damage by 5%, and increases the critical effect chance of your Shadow spells by 5%. Felhunter - Reduces all spell damage taken by 10%. Felguard - Increases all damage done by 5%, and reduces all damage taken by 5%.
Molten CoreNew3 ranks
Requires 25 points in Demonology Talents
Rank 1: Increases the duration of your Immolate by 3 sec, and you have a 4% chance to gain the Molten Core effect when your Corruption deals damage. The Molten Core effect empowers your next 3 Incinerate or Soul Fire spells cast within 15 sec. Incinerate - Increases damage done by 6% and reduces cast time by 10%. Soul Fire - Increases damage done by 6% and increases critical strike chance by 5%.
Rank 2: Increases the duration of your Immolate by 6 sec, and you have a 8% chance to gain the Molten Core effect when your Corruption deals damage. The Molten Core effect empowers your next 3 Incinerate or Soul Fire spells cast within 15 sec. Incinerate - Increases damage done by 12% and reduces cast time by 20%. Soul Fire - Increases damage done by 12% and increases critical strike chance by 10%.
Rank 3: Increases the duration of your Immolate by 9 sec, and you have a 12% chance to gain the Molten Core effect when your Corruption deals damage. The Molten Core effect empowers your next 3 Incinerate or Soul Fire spells cast within 15 sec. Incinerate - Increases damage done by 18% and reduces cast time by 30%. Soul Fire - Increases damage done by 18% and increases critical strike chance by 15%.
Demonic Resilience3 ranks
Requires 30 points in Demonology Talents
Rank 1: Reduces the chance you'll be critically hit by melee and spells by 1% and reduces all damage your summoned demon takes by 5%.
Rank 2: Reduces the chance you'll be critically hit by melee and spells by 2% and reduces all damage your summoned demon takes by 10%.
Rank 3: Reduces the chance you'll be critically hit by melee and spells by 3% and reduces all damage your summoned demon takes by 15%.
Demonic EmpowermentNew1 rank
Requires 30 points in Demonology Talents
Requires 5 points in Master Demonologist
Grants the Warlock's summoned demon Empowerment. Imp - Increases the Imp's spell critical strike chance by 20% for 30 sec. Voidwalker - Increases the Voidwalker's health by 20%, and its threat generated from spells and attacks by 20% for 20 sec. Succubus and Incubus - Instantly vanishes, causing the demon to go into an improved Invisibility state. The vanish effect removes all stuns, snares and movement impairing effects from the demon. Felhunter - Dispels all magical effects from the Felhunter. Felguard - Increases the Felguard's attack speed by 20% and breaks all stun, snare and movement impairing effects and makes your Felguard immune to them for 15 sec.
Demonic Knowledge3 ranks
Requires 30 points in Demonology Talents
Rank 1: Increases your spell damage by an amount equal to 4% of the total of your active demon's Stamina plus Intellect.
Rank 2: Increases your spell damage by an amount equal to 8% of the total of your active demon's Stamina plus Intellect.
Rank 3: Increases your spell damage by an amount equal to 12% of the total of your active demon's Stamina plus Intellect.
Demonic Tactics5 ranks
Requires 35 points in Demonology Talents
Rank 1: Increases melee and spell critical strike chance for you and your summoned demon by 2%.
Rank 2: Increases melee and spell critical strike chance for you and your summoned demon by 4%.
Rank 3: Increases melee and spell critical strike chance for you and your summoned demon by 6%.
Rank 4: Increases melee and spell critical strike chance for you and your summoned demon by 8%.
Rank 5: Increases melee and spell critical strike chance for you and your summoned demon by 10%.
DecimationNew2 ranks
Requires 35 points in Demonology Talents
Rank 1: When you Shadowbolt, Incinerate or Soul Fire a target that is at or below 35% health, the cast time of Soul Fire spell is reduced by 20% for 10 sec. Soul Fires cast under the effect of Decimation cost no shard.
Rank 2: When you Shadowbolt, Incinerate or Soul Fire a target that is at or below 35% health, the cast time of your Soul Fire spell is reduced by 40% for 10 sec. Soul Fires cast under the effect of Decimation cost no shard.
Improved Demonic TacticsNew3 ranks
Requires 40 points in Demonology Talents
Requires 5 points in Demonic Tactics
Rank 1: Increases your summoned demon's critical strike chance equal to 10% of your critical strike chance.
Rank 2: Increases your summoned demon's critical strike chance equal to 20% of your critical strike chance.
Rank 3: Increases your summoned demon's critical strike chance equal to 30% of your critical strike chance.
Summon Felguard1 rank
Requires 40 points in Demonology Talents
Summons a Felguard under the command of the Warlock.
NemesisNew3 ranks
Requires 40 points in Demonology Talents
Rank 1: Reduces the cooldown of your Demonic Empowerment, Metamorphosis, and Fel Domination spells by 10%.
Rank 2: Reduces the cooldown of your Demonic Empowerment, Metamorphosis, and Fel Domination spells by 20%.
Rank 3: Reduces the cooldown of your Demonic Empowerment, Metamorphosis, and Fel Domination spells by 30%.
Demonic PactNew5 ranks
Requires 45 points in Demonology Talents
Rank 1: Increases your spell damage by 2%, and your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by 2% of your Spell Damage for 45 sec. This effect has a 1 sec cooldown. Does not work on Subjugated demons.
Rank 2: Increases your spell damage by 4%, and your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by 4% of your Spell Damage for 45 sec. This effect has a 1 sec cooldown. Does not work on Subjugated demons.
Rank 3: Increases your spell damage by 6%, and your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by 6% of your Spell Damage for 45 sec. This effect has a 1 sec cooldown. Does not work on Subjugated demons.
Rank 4: Increases your spell damage by 8%, and your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by 8% of your Spell Damage for 45 sec. This effect has a 1 sec cooldown. Does not work on Subjugated demons.
Rank 5: Increases your spell damage by 10%, and your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by 10% of your Spell Damage for 45 sec. This effect has a 1 sec cooldown. Does not work on Subjugated demons.
MetamorphosisNew1 rank
Requires 50 points in Demonology Talents
You transform into a Demon for 30 sec. This form increases your armor by 600%, damage by 20%, reduces the chance you'll be critically hit by melee attacks by 6% and reduces the duration of stun and snare effects by 50%. You gain some unique demon abilities in addition to your normal abilities. 3 minute cooldown.
Destruction (26 talents)
Improved Shadow Bolt5 ranks
Rank 1: Increases the damage done by your Shadow Bolt spell by 2%, and your Shadow Bolt has a 20% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5%. Effect lasts 30 sec.
Rank 2: Increases the damage done by your Shadow Bolt spell by 4%, and your Shadow Bolt has a 40% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5%. Effect lasts 30 sec.
Rank 3: Increases the damage done by your Shadow Bolt spell by 6%, and your Shadow Bolt has a 60% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5%. Effect lasts 30 sec.
Rank 4: Increases the damage done by your Shadow Bolt spell by 8%, and your Shadow Bolt has a 80% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5%. Effect lasts 30 sec.
Rank 5: Increases the damage done by your Shadow Bolt spell by 10%, and your Shadow Bolt has a 100% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5%. Effect lasts 30 sec.
Bane5 ranks
Rank 1: Reduces the casting time of your Shadow Bolt. Chaos Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Rank 2: Reduces the casting time of your Shadow Bolt. Chaos Bolt and Immolate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.
Rank 3: Reduces the casting time of your Shadow Bolt. Chaos Bolt and Immolate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.
Rank 4: Reduces the casting time of your Shadow Bolt. Chaos Bolt and Immolate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.
Rank 5: Reduces the casting time of your Shadow Bolt. Chaos Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.
Aftermath2 ranks
Requires 5 points in Destruction Talents
Rank 1: Increases the periodic damage done by your Immolate by 3%, and your Conflagrate has a 50% chance to daze the target for 5 sec.
Rank 2: Increases the periodic damage done by your Immolate by 6%, and your Conflagrate has a 100% chance to daze the target for 5 sec.
Molten SkinNew3 ranks
Requires 5 points in Destruction Talents
Rank 1: Reduces all damage taken by 2%.
Rank 2: Reduces all damage taken by 4%.
Rank 3: Reduces all damage taken by 6%.
Cataclysm3 ranks
Requires 5 points in Destruction Talents
Rank 1: Reduces the Mana cost of your Destruction spells by 4%.
Rank 2: Reduces the Mana cost of your Destruction spells by 7%.
Rank 3: Reduces the Mana cost of your Destruction spells by 10%.
Demonic PowerNew2 ranks
Requires 10 points in Destruction Talents
Rank 1: Reduces the cooldown of your Succubus' Lash of Pain spell by 3 sec. and reduces the casting time of your Imp's Firebolt spell by 0.25 sec.
Rank 2: Reduces the cooldown of your Succubus' Lash of Pain spell by 6 sec. and reduces the casting time of your Imp's Firebolt spell by 0.50 sec.
Shadowburn1 rank
Requires 10 points in Destruction Talents
Instantly blasts the target for 91 to 103 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Ruin5 ranks
Requires 10 points in Destruction Talents
Rank 1: Increases the critical strike damage bonus of your Destruction spells and your Imp's Firebolt spell by 20%.
Rank 2: Increases the critical strike damage bonus of your Destruction spells and your Imp's Firebolt spell by 40%.
Rank 3: Increases the critical strike damage bonus of your Destruction spells and your Imp's Firebolt spell by 60%.
Rank 4: Increases the critical strike damage bonus of your Destruction spells and your Imp's Firebolt spell by 80%.
Rank 5: Increases the critical strike damage bonus of your Destruction spells and your Imp's Firebolt spell by 100%.
Intensity2 ranks
Requires 15 points in Destruction Talents
Rank 1: Reduces the pushback suffered from damaging attacks while casting or channeling any Destruction spell by 35%.
Rank 2: Reduces the pushback suffered from damaging attacks while casting or channeling any Destruction spell by 70%.
Destructive Reach2 ranks
Requires 15 points in Destruction Talents
Rank 1: Increases the range of your Destruction spells by 10% and reduces threat caused by Destruction spells by 10%.
Rank 2: Increases the range of your Destruction spells by 20% and reduces threat caused by Destruction spells by 20%.
Improved Searing Pain3 ranks
Requires 15 points in Destruction Talents
Rank 1: Increases the critical strike chance of your Searing Pain spell by 4%.
Rank 2: Increases the critical strike chance of your Searing Pain spell by 7%.
Rank 3: Increases the critical strike chance of your Searing Pain spell by 10%.
Backlash3 ranks
Requires 20 points in Destruction Talents
Requires 2 points in Intensity
Rank 1: Increases your critical strike chance with spells by an additional 1% and gives you a 8% chance when hit by a physical attack to reduce the cast time of your next Shadow Bolt or Incinerate spell by 100%. This effect lasts 8 sec and will not occur more than once every 8 seconds.
Rank 2: Increases your critical strike chance with spells by an additional 2% and gives you a 16% chance when hit by a physical attack to reduce the cast time of your next Shadow Bolt or Incinerate spell by 100%. This effect lasts 8 sec and will not occur more than once every 8 seconds.
Rank 3: Increases your critical strike chance with spells by an additional 3% and gives you a 25% chance when hit by a physical attack to reduce the cast time of your next Shadow Bolt or Incinerate spell by 100%. This effect lasts 8 sec and will not occur more than once every 8 seconds.
Improved Immolate3 ranks
Requires 20 points in Destruction Talents
Rank 1: Increases the damage done by your Immolate spell by 10%.
Rank 2: Increases the damage done by your Immolate spell by 20%.
Rank 3: Increases the damage done by your Immolate spell by 30%.
Devastation1 rank
Requires 20 points in Destruction Talents
Requires 5 points in Ruin
Increases the critical strike chance of your Destruction spells by 5%.
Nether Protection3 ranks
Requires 25 points in Destruction Talents
Rank 1: After being hit with a spell, you have a 10% chance to gain Nether Protection, reducing all damage by that spell school by 30% for 8 sec.
Rank 2: After being hit with a spell, you have a 20% chance to gain Nether Protection, reducing all damage by that spell school by 30% for 8 sec.
Rank 3: After being hit with a spell, you have a 30% chance to gain Nether Protection, reducing all damage by that spell school by 30% for 8 sec.
Emberstorm5 ranks
Requires 25 points in Destruction Talents
Rank 1: Increases the damage done by your Fire spells by 3% and reduces the cast time of your Incinerate spell by 0.05 sec.
Rank 2: Increases the damage done by your Fire spells by 6% and reduces the cast time of your Incinerate spell by 0.10 sec.
Rank 3: Increases the damage done by your Fire spells by 9% and reduces the cast time of your Incinerate spell by 0.15 sec.
Rank 4: Increases the damage done by your Fire spells by 12% and reduces the cast time of your Incinerate spell by 0.20 sec.
Rank 5: Increases the damage done by your Fire spells by 15% and reduces the cast time of your Incinerate spell by 0.25 sec.
Conflagrate1 rank
Requires 30 points in Destruction Talents
Requires 3 points in Improved Immolate
Consumes an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to 60% of your Immolate or Shadowflame, and causes an additional 40% damage over 6 sec.
Soul Leech3 ranks
Requires 30 points in Destruction Talents
Rank 1: Gives your Shadow Bolt, Shadowburn, Chaos Bolt, Soul Fire, Incinerate, Searing Pain and Conflagrate spells a 10% chance to return health equal to 20% of the damage caused.
Rank 2: Gives your Shadow Bolt, Shadowburn, Chaos Bolt, Soul Fire, Incinerate, Searing Pain and Conflagrate spells a 20% chance to return health equal to 20% of the damage caused.
Rank 3: Gives your Shadow Bolt, Shadowburn, Chaos Bolt, Soul Fire, Incinerate, Searing Pain and Conflagrate spells a 30% chance to return health equal to 20% of the damage caused.
Pyroclasm3 ranks
Requires 30 points in Destruction Talents
Rank 1: When you critically strike with Searing Pain or Conflagrate, your Fire and Shadow spell damage is increased by 2% for 10 sec.
Rank 2: When you critically strike with Searing Pain or Conflagrate, your Fire and Shadow spell damage is increased by 4% for 10 sec.
Rank 3: When you critically strike with Searing Pain or Conflagrate, your Fire and Shadow spell damage is increased by 6% for 10 sec.
Shadow and Flame5 ranks
Requires 35 points in Destruction Talents
Rank 1: Your Shadow Bolt, Shadowburn, Chaos Bolt and Incinerate spells gain an additional 4% of your bonus spell damage effects.
Rank 2: Your Shadow Bolt, Shadowburn, Chaos Bolt and Incinerate spells gain an additional 8% of your bonus spell damage effects.
Rank 3: Your Shadow Bolt, Shadowburn, Chaos Bolt and Incinerate spells gain an additional 12% of your bonus spell damage effects.
Rank 4: Your Shadow Bolt, Shadowburn, Chaos Bolt and Incinerate spells gain an additional 16% of your bonus spell damage effects.
Rank 5: Your Shadow Bolt, Shadowburn, Chaos Bolt and Incinerate spells gain an additional 20% of your bonus spell damage effects.
Improved Soul LeechNew2 ranks
Requires 35 points in Destruction Talents
Requires 3 points in Soul Leech
Rank 1: Your Soul Leech effect also restores mana to you and your summoned demon equal to 1% of maximum mana, and has a 50% chance to grant up to 10 party or raid members mana regeneration equal to 1% of maximum mana per 5 sec. Lasts for 15 sec.
Rank 2: Your Soul Leech effect also restores mana to you and your summoned demon equal to 2% of maximum mana, and has a 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of maximum mana per 5 sec. Lasts for 15 sec.
BackdraftNew3 ranks
Requires 40 points in Destruction Talents
Requires 1 point in Conflagrate
Rank 1: When you cast Conflagrate, the cast time and global cooldown of your next three non-channeled, non-instant Destruction spells is reduced by 10%. Lasts 15 sec.
Rank 2: When you cast Conflagrate, the cast time and global cooldown of your next three non-channeled, non-instant Destruction spells is reduced by 20%. Lasts 15 sec.
Rank 3: When you cast Conflagrate, the cast time and global cooldown of your next three non-channeled, non-instant Destruction spells is reduced by 30%. Lasts 15 sec.
Shadowfury1 rank
Requires 40 points in Destruction Talents
Shadowfury is unleashed, causing 357 to 421 Shadow damage and stunning all enemies within 8 yds for 3 sec.
Empowered ImpNew3 ranks
Requires 40 points in Destruction Talents
Rank 1: Increases the damage done by your Imp by 10%, and all critical hits done by your Imp have a 33% chance to increase your spell critical hit chance for your next spell by 100%. This effect lasts 8 sec.
Rank 2: Increases the damage done by your Imp by 20%, and all critical hits done by your Imp have a 66% chance to increase your spell critical hit chance for your next spell by 100%. This effect lasts 8 sec.
Rank 3: Increases the damage done by your Imp by 30%, and all critical hits done by your Imp have a 100% chance to increase your spell critical hit chance for your next spell by 100%. This effect lasts 8 sec.
Fire and BrimstoneNew5 ranks
Requires 45 points in Destruction Talents
Rank 1: Increases the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by 2%, and the critical strike chance of your Conflagrate spell is increased by 5%.
Rank 2: Increases the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by 4%, and the critical strike chance of your Conflagrate spell is increased by 10%.
Rank 3: Increases the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by 6%, and the critical strike chance of your Conflagrate spell is increased by 15%.
Rank 4: Increases the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by 8%, and the critical strike chance of your Conflagrate spell is increased by 20%.
Rank 5: Increases the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by 10%, and the critical strike chance of your Conflagrate spell is increased by 25%.
Chaos BoltNew1 rank
Requires 50 points in Destruction Talents
Sends a bolt of chaotic fire at the enemy, dealing 864 to 1088 Fire damage. Chaos Bolt cannot be resisted, and pierces through all absorption effects.
